Almuric
02-17-2006, 01:45 PM
Arhmethalia Deity List (Any deity listed in Living Greyhawk is allowable)
Boccob, God of Magic
Boccob (bock-obb), is neutral. His titles include the Uncaring, Lord of All Magics and Archmage of the Deities. Boccob is a distant deity who promotes no special agenda in the world of mortals. As a God of Magic and Knowledge, he is worshiped by wizards, sorcerers and sages. The domains he is associated with are Knowledge, Magic and Trickery. The quarterstaff is his favoured weapon.
Corellon Larethian, God of Elves
Corellon Larethian (Core-eh-lon Lah-reth-ee-yen), is chaotic good. He is known as the Creator of Elves, the Protector, Protector and Preserver of Life and Ruler of All Elves. Corellon Larethian is the creator and protector of the elven race. He governs those things held in highest esteem among elves, such as music, magic, arts and crafts, poetry and warfare. Elves, half-elves and bards worship him. The domains he is associated with are Chaos, Good, Protection and War. His favored weapon is the longsword. Gruumsh is his nemesis and it is because of Corellon's battle prowess that Gruumsh is called "One-Eye."
Ehlonna, Goddess of the Woodlands
Ehlonna (eh-loan-nuh), is a neutral good. Her most commonly encountered title is Ehlonna of the Forests. Ehlonna watches over all good people who live in the forest, love the woodlands or make their livelihood there. She is pictured sometimes as an elf or human. She is especially close to elves, gnomes, half-elves, halflings and brownies. She is worshiped by rangers and druids. Her domains are Animal, Good, Plant and Sun. Her favored weapon is the longsword.
Erythnul, God of Slaughter
Erythnul (eh-rith-null), is chaotic evil. His title is the Many. Erythnul delights in pain and slaughter. In civilised lands, his followers (evil fighters, barbarians and rogues) form small criminal cults. In savage lands, evil barbarians, gnolls, bugbears, ogres and trolls commonly worship him. His domains are Chaos, Evil, Trickery and War. His favored weapon is a morningstar with a blunt stone head.
Fharlanghn, God of Roads
Fharlanghn (Far-lahng-un), is neutral. His title is Dweller on the Horizon. Fharlanghn's wayside shrines are common on well-used roads for he is the god of travel, roads, distance nad horizons. Bards an other wandering adventures and merchants favor Fharlanghn. His domains are Luck, Protection and Travel. The quarterstaff is his favored weapon.
Garl Glittergold, God of Gnomes
Garl Glittergold (garl gliht-er-gold), is neutral good. He is known as the Joker, the Watchful Protector, the Princeless Gem and the Sparkling Wit. Garl Glittergold discovered the gnomes and led them into the world. Since then, he has been their protector. He governs humor, wit, gemcutting and jewellrymaking. His domains are Good, Protection, and Trickery. Garl's favored weapon is the battleaxe. He is renowned for the jokes and pranks he pulls on other deities, though not all his victims laugh off his jests. Garl once collapsed the cavern of Kurtulmak, the God of the Kobolds. Since then the two deities have been sworn enemies.
Gruumsh, God of Orcs
Gruumsh (groomsh), is chaotic evil. His titles are One-Eye and He-Who-Never-Sleeps. Gruumsh is the chief god of the orcs. He calls on his followers to be strong, to cull the weak from their numbers and take all territory that Gruumsh thinks is rightfully theirs (which is almost everything). His domains are Chaos, Evil, Strength and War. Gruumsh's favored weapon is the spear. He harbors a special hatred for Corellon Larethian, Moradin and their followers. In ages past, Corellon Larethian put out Gruumsh's left eye in a fight.
Heironeous, The God of Valor
Heironeous (high-roe-nee-us), is lawful good. His title is The Invincible. Heironeous promotes justice, valor, chivalry and honor. His domains are Good, law and War. His favored weapon is the longsword and worshipped by paladins, good fighters and good monks. His archenemy is Hextor, his half brother.
Hextor, God of Tyranny
Hextor (heks-tore), is lawful evil. His titles are Champion of Evil, Herald of Hell and Scourge of Battle. Hextor is the six-armed god of war, conflict and destruction. Hextor's worshippers include evil fighters and monks. His favoured weapon is the fail. His domains are Destruction, Evil, Law and War. He sends his followers to commit evil and their special purpose is to overthrow the followers of Heironeous wherever they are found. Heironeous is Hextor's half brother.
Kord, God of Strength
Kord (Kord), is chaotic good. He is known as the Brawler. Kord is the patron of athletes, especially wrestlers. His worshippers include good fighters, barbarians and rogues. His domains are Chaos, Good, Luck and Strength. Kord's favored weapon is the greatsword.
Moradin, God of Dwarves
Moradin (moar-uh-din), is lawful good. His titles include the Soul Forger, Dwarffather, the All-Father and the Creator. Moradin forged the first dwarves out of gems and metal and breathed life into them. He governs the arts and sciences of the dwarves: smithing, metalworking, engineering and war. His domains are Earth, Good, Law and Protection. His favored weapon is the warhammer.
Nerull, God of Death
Nerull (nare-ul), is neutral evil. He is known as the Reaper, the Foe of All Good, Hater of Life, Bringer of Darkness, King of All Gloom and Reaper of Flesh. Nerull is the patron of those who seek the greatest evil for their own enjoyment or gain. His domains are Death, Evil and Trickery. His worshipers, who include evil necromancers and rogues, depict him as an almost skeletal cloaked figure who bears a scythe, his favored weapon.
Obad-hai, God of Nature
Obad-Hai (oh-bod-high), is neutral. He is known as the Shalm. Obad-Hai rules nature and the wilderness and is a friend to al who live in harmony with the natural world. Barbarians, rangers and druids sometimes worship him. His domains are Air, Animal, Earth, Fire, Plant and Water. Because Obad-Hai strictly adheres to neutrality, he is rival of Ehlonna. Obad-Hai plays a shalm (a double-reed woodwind musical instrument, also spelled "shawm") and takes his title from this instrument. His favored weapon is the quarterstaff.
Olidammara, God of Rogues
Olidammara (oh-lih-duh-mar-uh), is chaotic neutral. His title is the Laughing Rogue. Olidammara delights in wine, women and song. He is a vagabond, a prankster and master of disguise. His temples are few but many people willing to raise a glass in his honor. Rogues and bards are frequently among his worshippers. His domains are Chaos, Luck and Trickery. The rapier is his favored weapon.
Pelor God of Sun
Pelor (pay-lore), is neutral good. His title is the Shining One. Pelor is the creator of many good things, a supporter of those in need and an adversary of all that is evil. He is the most commonly worshipped deity among ordinary humans and his priests are well recived whenever they go. Rangers and bards are found among his worshippers. His domains are Good, Healing, Strength and Sun. The mace is his favored weapon.
St. Cuthbert, God of Retribution
St. Cuthbert (saint cuhth-burt), is lawful netrul. He is known as St. Cuthbert of the Cudgel. St Cuthbert exacts revenge and just punishment on those who transgress the law. Because evil creatures more commonly and flagrantly violate the laws than good creatures do, St. Cuthbert favours good over evil though he is not good himself. (His cleric cannot be evil). His domains are Destruction, Law, Protection and Strength. His favored weapon is the mace.
Vecna, God of Secrets
Vecna (Veck-nuh), is neutral evil. He is known as the Maimed Lord, the Whispered One and the Master of All That Is Secret and Hidden. Vecna rules that which is not meant to be known and that which people wish to keep secret. His domains are Evil, Knowledge and Magic. He usually appears as a lich who is missing his left hand and left eye. He lost them in a fight with his traitorous lieutenant, Kas. Vecna's favored weapon is the dagger.
Wee Jas, Goddess of Death and Magic
Wee Jas (wee jass), is lawful neutral. Her titles are Witch Goddess, Ruby Sorceress, Stern Lady and Death's Guardian. Wee Jas is a demanding goddess who expects obedience from her followers. Her temples are few and far between, but she counts many powerful sorcerers and wizards among her worshippers. Her domains are Death, Law and Magic. Her favored weapon is the dagger.
Yondalla, Goddess of Halflings
Yondalla (yon-dah-lah), is lawful good. Her titles include the Protector and Provider, the Nurturing Matrirch and the Blessed One. Yondalla is the creator and protector of the halfling race. She espouses harmony within the halfling race and stalwart defence against its enemies. Her followers hope to lead safe, prosperous lives by following her guidance. Her domains are Good, Law and Protection. The short sword is her favored weapon.
Boccob, God of Magic
Boccob (bock-obb), is neutral. His titles include the Uncaring, Lord of All Magics and Archmage of the Deities. Boccob is a distant deity who promotes no special agenda in the world of mortals. As a God of Magic and Knowledge, he is worshiped by wizards, sorcerers and sages. The domains he is associated with are Knowledge, Magic and Trickery. The quarterstaff is his favoured weapon.
Corellon Larethian, God of Elves
Corellon Larethian (Core-eh-lon Lah-reth-ee-yen), is chaotic good. He is known as the Creator of Elves, the Protector, Protector and Preserver of Life and Ruler of All Elves. Corellon Larethian is the creator and protector of the elven race. He governs those things held in highest esteem among elves, such as music, magic, arts and crafts, poetry and warfare. Elves, half-elves and bards worship him. The domains he is associated with are Chaos, Good, Protection and War. His favored weapon is the longsword. Gruumsh is his nemesis and it is because of Corellon's battle prowess that Gruumsh is called "One-Eye."
Ehlonna, Goddess of the Woodlands
Ehlonna (eh-loan-nuh), is a neutral good. Her most commonly encountered title is Ehlonna of the Forests. Ehlonna watches over all good people who live in the forest, love the woodlands or make their livelihood there. She is pictured sometimes as an elf or human. She is especially close to elves, gnomes, half-elves, halflings and brownies. She is worshiped by rangers and druids. Her domains are Animal, Good, Plant and Sun. Her favored weapon is the longsword.
Erythnul, God of Slaughter
Erythnul (eh-rith-null), is chaotic evil. His title is the Many. Erythnul delights in pain and slaughter. In civilised lands, his followers (evil fighters, barbarians and rogues) form small criminal cults. In savage lands, evil barbarians, gnolls, bugbears, ogres and trolls commonly worship him. His domains are Chaos, Evil, Trickery and War. His favored weapon is a morningstar with a blunt stone head.
Fharlanghn, God of Roads
Fharlanghn (Far-lahng-un), is neutral. His title is Dweller on the Horizon. Fharlanghn's wayside shrines are common on well-used roads for he is the god of travel, roads, distance nad horizons. Bards an other wandering adventures and merchants favor Fharlanghn. His domains are Luck, Protection and Travel. The quarterstaff is his favored weapon.
Garl Glittergold, God of Gnomes
Garl Glittergold (garl gliht-er-gold), is neutral good. He is known as the Joker, the Watchful Protector, the Princeless Gem and the Sparkling Wit. Garl Glittergold discovered the gnomes and led them into the world. Since then, he has been their protector. He governs humor, wit, gemcutting and jewellrymaking. His domains are Good, Protection, and Trickery. Garl's favored weapon is the battleaxe. He is renowned for the jokes and pranks he pulls on other deities, though not all his victims laugh off his jests. Garl once collapsed the cavern of Kurtulmak, the God of the Kobolds. Since then the two deities have been sworn enemies.
Gruumsh, God of Orcs
Gruumsh (groomsh), is chaotic evil. His titles are One-Eye and He-Who-Never-Sleeps. Gruumsh is the chief god of the orcs. He calls on his followers to be strong, to cull the weak from their numbers and take all territory that Gruumsh thinks is rightfully theirs (which is almost everything). His domains are Chaos, Evil, Strength and War. Gruumsh's favored weapon is the spear. He harbors a special hatred for Corellon Larethian, Moradin and their followers. In ages past, Corellon Larethian put out Gruumsh's left eye in a fight.
Heironeous, The God of Valor
Heironeous (high-roe-nee-us), is lawful good. His title is The Invincible. Heironeous promotes justice, valor, chivalry and honor. His domains are Good, law and War. His favored weapon is the longsword and worshipped by paladins, good fighters and good monks. His archenemy is Hextor, his half brother.
Hextor, God of Tyranny
Hextor (heks-tore), is lawful evil. His titles are Champion of Evil, Herald of Hell and Scourge of Battle. Hextor is the six-armed god of war, conflict and destruction. Hextor's worshippers include evil fighters and monks. His favoured weapon is the fail. His domains are Destruction, Evil, Law and War. He sends his followers to commit evil and their special purpose is to overthrow the followers of Heironeous wherever they are found. Heironeous is Hextor's half brother.
Kord, God of Strength
Kord (Kord), is chaotic good. He is known as the Brawler. Kord is the patron of athletes, especially wrestlers. His worshippers include good fighters, barbarians and rogues. His domains are Chaos, Good, Luck and Strength. Kord's favored weapon is the greatsword.
Moradin, God of Dwarves
Moradin (moar-uh-din), is lawful good. His titles include the Soul Forger, Dwarffather, the All-Father and the Creator. Moradin forged the first dwarves out of gems and metal and breathed life into them. He governs the arts and sciences of the dwarves: smithing, metalworking, engineering and war. His domains are Earth, Good, Law and Protection. His favored weapon is the warhammer.
Nerull, God of Death
Nerull (nare-ul), is neutral evil. He is known as the Reaper, the Foe of All Good, Hater of Life, Bringer of Darkness, King of All Gloom and Reaper of Flesh. Nerull is the patron of those who seek the greatest evil for their own enjoyment or gain. His domains are Death, Evil and Trickery. His worshipers, who include evil necromancers and rogues, depict him as an almost skeletal cloaked figure who bears a scythe, his favored weapon.
Obad-hai, God of Nature
Obad-Hai (oh-bod-high), is neutral. He is known as the Shalm. Obad-Hai rules nature and the wilderness and is a friend to al who live in harmony with the natural world. Barbarians, rangers and druids sometimes worship him. His domains are Air, Animal, Earth, Fire, Plant and Water. Because Obad-Hai strictly adheres to neutrality, he is rival of Ehlonna. Obad-Hai plays a shalm (a double-reed woodwind musical instrument, also spelled "shawm") and takes his title from this instrument. His favored weapon is the quarterstaff.
Olidammara, God of Rogues
Olidammara (oh-lih-duh-mar-uh), is chaotic neutral. His title is the Laughing Rogue. Olidammara delights in wine, women and song. He is a vagabond, a prankster and master of disguise. His temples are few but many people willing to raise a glass in his honor. Rogues and bards are frequently among his worshippers. His domains are Chaos, Luck and Trickery. The rapier is his favored weapon.
Pelor God of Sun
Pelor (pay-lore), is neutral good. His title is the Shining One. Pelor is the creator of many good things, a supporter of those in need and an adversary of all that is evil. He is the most commonly worshipped deity among ordinary humans and his priests are well recived whenever they go. Rangers and bards are found among his worshippers. His domains are Good, Healing, Strength and Sun. The mace is his favored weapon.
St. Cuthbert, God of Retribution
St. Cuthbert (saint cuhth-burt), is lawful netrul. He is known as St. Cuthbert of the Cudgel. St Cuthbert exacts revenge and just punishment on those who transgress the law. Because evil creatures more commonly and flagrantly violate the laws than good creatures do, St. Cuthbert favours good over evil though he is not good himself. (His cleric cannot be evil). His domains are Destruction, Law, Protection and Strength. His favored weapon is the mace.
Vecna, God of Secrets
Vecna (Veck-nuh), is neutral evil. He is known as the Maimed Lord, the Whispered One and the Master of All That Is Secret and Hidden. Vecna rules that which is not meant to be known and that which people wish to keep secret. His domains are Evil, Knowledge and Magic. He usually appears as a lich who is missing his left hand and left eye. He lost them in a fight with his traitorous lieutenant, Kas. Vecna's favored weapon is the dagger.
Wee Jas, Goddess of Death and Magic
Wee Jas (wee jass), is lawful neutral. Her titles are Witch Goddess, Ruby Sorceress, Stern Lady and Death's Guardian. Wee Jas is a demanding goddess who expects obedience from her followers. Her temples are few and far between, but she counts many powerful sorcerers and wizards among her worshippers. Her domains are Death, Law and Magic. Her favored weapon is the dagger.
Yondalla, Goddess of Halflings
Yondalla (yon-dah-lah), is lawful good. Her titles include the Protector and Provider, the Nurturing Matrirch and the Blessed One. Yondalla is the creator and protector of the halfling race. She espouses harmony within the halfling race and stalwart defence against its enemies. Her followers hope to lead safe, prosperous lives by following her guidance. Her domains are Good, Law and Protection. The short sword is her favored weapon.