OK, the other one got too big and I'm not gonna read through seven pages of posts. Help me out, what's missing or needs updating?
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OK, the other one got too big and I'm not gonna read through seven pages of posts. Help me out, what's missing or needs updating?
Everything on the first post. :razz:
Just get that up to appease the angry hordes.
I agree to put catapults and spawns in the fortresses (provided the spawns I have been provided work).
also a nice little tournement once in a while would be fun (however dm run it would need to be )
Make sure to place flags(capture for bonus exp for the rest of the round!),gold vaults($$$),and remove the annoying 5-point resistance to all elements. Ok,the third one was off topic,but seriously,like Wandera pointed out in one topic,anyone can absorb up to 5 damage of any element. Could you remove it so weapons' elemental damage have meaning?
You're forgetting that some teams are actually vulnerable to the element. Plus if I remove the resistance mages instantly get more powerful.
But still,the fighters' elemental damage on their weapon will do next to nothing. And I phail to see what 5 points does to already-strong mages.
Missile storm anyone?
I can put some more weapons in the shop with more damage.
Oh. In that case,ok. Nevermind.
In a 1 vs 1 battle, missle storm = instant x_x with no save, especially if cast more than once