heck no I'm not gonna build all that crap into the new mod. it'd be impossible to balance.
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heck no I'm not gonna build all that crap into the new mod. it'd be impossible to balance.
Fine. Pick out the reasonable ones that you can balance. Don't leave me hanging about new stuff that could be implemented...
I'll update when EB2 gets built. It may be a while.
So how's progress? From what I've seen, IGMS needs MAJOR balancing. Perhaps keep Magic Missile and its kin as magic damage and provide equipment that gives heavy resistances to magic damage?
I'm gonig to have to play the new game a bit and try out all the classes before I even attempt to make anything I consider balanced.
IGMS does 3d6 damage now. Clearly 2d6 wasn't enough.
Warlock sounds like so much fun. His blast can drain levels if he wants it to at higher levels. :)
OKay the buff isnt that much damage its 1d6 per lvl if your counting against a single target you got to take into account the heavy spell resist and things that have been added and thats at lvl 20 where it does 360 damage maximized thats max lvl
Wing isn't allowed to talk anymore. That buff is gonna make IGMS the no. 1 spell to use 1v1, and if that guy has no SR(quite common in terms of armor, barring drow and duergar and whatnot)or magic resistance, gg.
You guys are acting like everyone is going to be high level and super powerful. The classes are so different and there are so many plus we're limited to only 20 levels.
Different classes=/=Different spell damage.