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Which Area to Remove?

View Poll Results: Which Area Shall Be Removed and Replaced?

Voters
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  • Astral City

    1 16.67%
  • Canals of Filth

    5 83.33%
  • Deadly Abode

    0 0%
  • Endless Sands

    0 0%
  • Forbidden Peaks

    0 0%
  • Haunted Ruins

    0 0%
  • Molten Lake II

    0 0%
Results 1 to 9 of 9

Thread: Which Area to Remove?

  1. #1

    Paladin
    Almuric's Avatar
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    Which Area to Remove?

    Which area shall be removed and replaced with a new map?

  2. #2
    Mage JYAP's Avatar
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    Canals of Filth. The entrances seem to have been placed when the creator was drunk(I mean the fortress entrance),and it's too twisty for my taste.

  3. #3
    Also there are three issues with canals besides the twisty ness
    50% of the time when i cast a spell i have to target for it 3 or more times
    and trappers get too much power also when you click to move somewhere you get stuck on the thign in the middle and just stand there i vote canals get us a nice Cave map

  4. #4
    Mage JYAP's Avatar
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    Now,I like trapping as much as the next guy(see Ninja),but the level itself is ridiculous. The misshapen middle causes much pain for melee fighters(many of mine),the twisted corridors are CS heaven(Please...I hate CSing),and as before,the fortress entrances baffle me.

    A cave-themed stage would be interesting...

  5. #5

    Paladin
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    That's all we get? Four votes counting mine?

  6. #6

    Rogue

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    I don't think I know enough about the maps to make a choice about which to dump.

    My offer to add in a new map without taking out an old one still stands though, if you don't want to get rid of any. That's about all I can offer
    Network security is like the Y2k bug, except without the time limit
    And from a book on network security no less, shocking.

  7. #7
    Mage JYAP's Avatar
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    Who voted Astral City even though it got a workover?

  8. #8
    definatley going with halfwing and jyap about the canals (even though i play a rogue) it is way to overpowering for sneakers and i have also got stuck many of times in that area on that middle thingy

  9. #9

    Paladin
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    ok...it's decided. Now I just need to make a nice Cave area to replace it.

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